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Return Of The Obra Dinn - Launch Trailer
LEVEL (Czech Republic)Dec 31, 2018Lesson of purpose and purity of game design. All the technical and game principles are subject to great narrative and an experience you will not forget. [Issue#291]
Oct 18, 2018This is a game I can not stop thinking about. I think about it at work -- either remembering crazy moments I didn't see coming, or reflecting on recently discovered information and its implications. This is absolutely a "thinking man's game," and it's one that I hope other developers (or Mr. Pope himself) decide to ape and expand on. Despite the fact that this isn't a detective game, I've never felt more like a dick.
Oct 25, 2018The creator of Papers Please offers us a modern classic again.Return of the Obra Dinn uses an original and personal narrative in a development that makes us feel like true detectives. Visually it is an exercise in retro love and good taste. Lucas Pope delivers us one of the games of the year.
Dec 2, 2018There is no thrilling story, colorful characters or allure of the high seas. Instead, Return of the Obra Dinn is a bold, massive puzzle, an exquisite workout for your 'gray cells'. Unfortunately, the innovative gameplay mechanic gradually loses its appeal and excitement towards the finale, and I had to muster my willpower in order to beat the game in one go.
Oct 20, 2018The art style of this game is amazing. People don't understand how much work went into this game. The story is great along with the puzzleThe art style of this game is amazing. People don't understand how much work went into this game. The story is great along with the puzzle mechanics of this game. Some of them get really hard at the end. To me, this game is worth 20 dollars. I spent more on not so feature-rich games at $60+. I strongly recommend this game if you like murder mysteries with a puzzle element.… Expand
Jan 13, 2019This might just have been the best game I've ever played. It is so different from everything else but if you like the feeling of being aThis might just have been the best game I've ever played. It is so different from everything else but if you like the feeling of being a detective and actually investigating and solving stuff (much like in Sherlock Holmes: Crimes and Punishment - just even more in-depths) this is the ultimate gaming experience for you. Right now I am desperately looking for anything else that is remotely similar to Obra Dinn.
Really - play it. I hope Lucas Pope does another game like that. It is a masterpiece… Expand
Oct 23, 2018One of the best games I have ever played. It combines a beautiful aesthetic, wonderful atmosphere, a stunning story that constantly intriguedOne of the best games I have ever played. It combines a beautiful aesthetic, wonderful atmosphere, a stunning story that constantly intrigued me and some very interesting and unique mechanics. When I spent almost three hours just trying to work out a few fates approaching the end of the game and then I suddenly picked up on something tiny I hadn't before and everything slotted together — was a truly wonderous moment.
I would highly recommend Return of the Obra Dinn to pretty much anyone who likes logic puzzles or working things out, and to anyone interested in mechanics or a story you uncover yourself. I personally game quite a bit and love this type of game, however I also know a couple who don't play many games and are running through this together and are having an absolutely brilliant time.
I have given this review a 10 as I feel it is so close to perfect it merits no less, however it could be improved. Maybe it's the style I play but I found myself moving back and forth through the book more than I'd like. Once you have confirmed an identity, you can't use the sketch to find out information like crew number or nationality without going back to a different page. I also desperately wanted a way to print out the sketch and manifest to make my own notes on paper, as that would have made it slightly easier to keep track of my notes. These are minor improvements that would make the game faultless in my eyes however, so are not worth worrying about too much!
Best to go in without any spoilers if possible, it will make what you work out yourself all the more sweet!… Expand
Oct 21, 2018Return of the Obra Dinn is a refreshing and creative, narrative-driven puzzle game.
You're given a book with 60 missing people and 9 emptyReturn of the Obra Dinn is a refreshing and creative, narrative-driven puzzle game.
You're given a book with 60 missing people and 9 empty chapters. Your job is to find out what happened to everyone onboard the Obra Dinn through investigating and filling out the empty chapters. Honestly, I didn't even bother reading the book when I first started, but by the end of the game, I memorized almost every name, face, and lives of those 60 people.
Yes, each character is their own person—all with unique appearances; many with great voice acting (pay attention to accents!). Throughout the game, you'll see firsthand the actions, reactions, expressions, relations, and behavior of each character, all of which may or may not help you in your investigation.
Where this game really shines is through its innovative method of story-telling and intuitive, logical world. Each scene is introduced with stellar dialogue and audio which encourages you to visualize the events leading up to the clue. Quite frankly, I've never heard more believable audio in any other game. Additionally, since the world is coherent and logical, real-life knowledge is easily applicable. Not once did I ever feel cheated or stumped by the game. Everything just makes sense, even when it might not seem like it.
However, the game is not without flaws. Personally, there is a bit too much handholding. The game tells when you are right as long as you are right for 3 people. This isn't a problem at first, but near the end of the game, guessing becomes very easy. Also, the game tells you when enough information has been given to identify a character. It also tells you how difficult it might be. I was too immersed to notice these advantages during my playthrough, but in retrospect, it'd be nice if there was an option to turn off all hints.
The ending of the game felt inconclusive as well. Hopefully a future update or DLC fixes this.
All in all, Return of the Obra Dinn is a fantastic game with elegant story-telling and great immersion. To those complaining about graphics, you'll forget about it after your first clue.… Expand
Oct 21, 2018Paper's Please-style attention to detail meets Everybody's Gone to the Rapture-style storytelling but with an AMC's 'The Terror'-stylePaper's Please-style attention to detail meets Everybody's Gone to the Rapture-style storytelling but with an AMC's 'The Terror'-style setting. And you actually have to use your brain for once. It's a bit fiddly and tedious at times but it's still fantastic. Expertly crafted immersion - the kind of game that stops you being jaded at games.… Expand
Jan 13, 2019It's a nice game of observation and deduction. The artistic style is interesting and original, but starts to hurt your eyes after a while.It's a nice game of observation and deduction. The artistic style is interesting and original, but starts to hurt your eyes after a while.
What you see is what you get - a one-off mystery to solve, with no replayability. However, there's enough content for you to feel like you're getting your money's worth.
The interface, and way you "navigate between memories" are more cumbersome than they need to be. To explain what I mean by "navigating between memories": suppose you're looking at the scene where crewmember A dies, which contains a link to the scene where crewmember B dies. Here's what the game makes you do to reach it:
(1) You find B's corpse and use your watch to go into a strange "wireframe mode".
(2) You find B's corpse again (for some reason) and sort of 'activate' it in a way that exits wireframe mode.
(3) You're now paralyzed for some reason until you 'activate' your watch yet again.
(4) Then you follow a ghostly trail around the ship, back to B's corpse (again!).
(5) Then *finally* you can access the scene where B dies.
(6) But since this is the first time you're looking at it, then you're forced to wander around and just look at things for a fixed period of time, whether you want to or not, and are not permitted to make deductions in your notebook until afterwards.
This flaw doesn't ruin the game, but it's a bafflingly obtuse bit of design.… Expand