Heavy Fire: Red Shadow Image

Generally unfavorable reviews - based on 8 Critics What's this?

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Generally unfavorable reviews- based on 7 Ratings

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  • Summary: In Heavy Fire: Red Shadow, tension between a bold North Korea, which has managed to unify with South Korea entirely on its terms, and the United States has gone beyond its breaking point.
Score distribution:
  1. Positive: 0 out of 8
  2. Negative: 5 out of 8
  1. Nov 26, 2018
    In the end, Heavy Fire: Red Shadow definitely harkens back to a time period where point/shoot had a different meaning in an arcade experience than it does now. The game maintains a nostalgic design, which certainly makes sense for the experience, but the experience’s longevity will be questioned depending on player expectations. This goes back to what you understand about a game’s intentions. If you know going into it that you’re going to get an arcade shooter, then you may not be disappointed. If you’re expecting a deeper experience than just point/shoot, then you may not find it here.
  2. Nov 7, 2018
    All in all, Heavy Fire: Red Shadow is a game that is easy to overlook and doesn’t really give you much reason not to. There’s fun to be had and it’s an easy way to waste a half hour, but that’s really all you’ll be doing. With repetitive gameplay, a strange storyline, and a tone that oddly feels more like a recruitment video than anything else, Heavy Fire seems like it probably should have stayed dormant. Seriously though, if it does unlock a special invite to join the military, someone please let me know!
  3. Oct 22, 2018
    The experience of playing this title is one of roller coaster highs and lows. At first, it seems like the new bad game everybody should check out. It’s so gormless in its stupidity that it’s endearing. Through extended play, those scales drop from the eyes and the blissful ironic joy gives way to tedium as the player prays to their deity of choice that they don’t run into a bug that renders the scenario unwinnable. With fixes to the pathfinding and spawning, Heavy Fire: Red Shadow would be an honest to goodness hilarious arcade style classic, intentionally or not. As it stands, only the most patient should climb behind the gun.
  4. Nov 7, 2018
    Heavy Fire: Red Shadow is just not good. It tries to be a decent game, but just fails on every level. The inclusion of VR just adds hope that it will at least be fun for a little while, but it turns out just being more of a headache. I figured VR was included to generate some interest in what is essentially a bargain bin title. It’s very basic but there is just no fun to be found here. I cannot recommend even trying this one out, even to experience the VR mode, as it just doesn’t deliver any kind of lasting appeal.
  5. Nov 5, 2018
    Honestly, the nicest thing I can say about Heavy Fire: Red Shadow is that it’s over in two hours. It is at least technically playable with some interesting mechanics. But even if you are specifically looking for a wave-based, arcade-style turret game, I’d still stay away. This game offers little of value and is fun only if I stretch that word beyond its absolute limit.
  6. Oct 24, 2018
    Heavy Fire: Red Shadow is short, and for once in a linear game, that’s a good thing, because I wanted to move on with my life the second I had finished playing it. Casually prejudiced, generic in nearly every way, and an absolute bore to slog through, it genuinely might be the worst game on PlayStation VR. If you’re given this as a gift, cut out that person from your life, even if they’re a blood relative. It isn’t worth it.
  7. Oct 29, 2018
    Heavy Fire: Red Shadow is such a disappointing game that even if you were a fan of the previous games in the series, you likely won't find anything to enjoy within this bare-bones sequel.

See all 8 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Oct 18, 2018
    Heavy Fire: Red Shadow
    Just when you think the heavy fire series cant get worse, it does
    Its no secret im not a fan of the heavy fire
    Heavy Fire: Red Shadow
    Just when you think the heavy fire series cant get worse, it does
    Its no secret im not a fan of the heavy fire games.. but its just one of those series that I want to play through and just laugh at how bad it is…
    Sadly theres no laughing here.. theres no story here aside from some voice over in the background before a level loads.. theres no real campaign.. theres basically nothing here…
    Red Shadow goes against what shattered spear and Afghanistan were… no longer is it a frustrating but ridiculous on rails shooter..
    its dull, lifeless, and boring endless wave game were you control a machine gun with rockets… youre stationary… you cant move… you just go back and forth shooting aves of enemies… this is the entire game….
    you kill enemies. .gain xp to buff up your skills and perks… fill up a meter to call in support…
    it just becomes unbearable after a while..
    at first things are challenging.. but by time I unlocked infinite ammo.. they challenge was gone… the game just felt like busy work and I was done..
    the game does add new enemies as it goes on… but its not enough to make the game fun.. its not enough to pull you through..
    the game is so lazy that there are only really 4 maps.. but it forces you to play the day and night version of each until you move on to a new one…
    just stay away from this game.
    I give Heavy Fire: Red Shadow
    a 1/10